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(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 16:59, 9 April 2019 Delta (Talk | contribs) automatically marked revision 27525 of page Creator's Blog patrolled
- 16:59, 9 April 2019 Delta (Talk | contribs) automatically marked revision 27524 of page Creator's Blog patrolled
- 16:58, 9 April 2019 Delta (Talk | contribs) automatically marked revision 27523 of page Naruto patrolled
- 16:52, 9 April 2019 Delta (Talk | contribs) automatically marked revision 27522 of page User:Josh patrolled
- 16:51, 9 April 2019 Delta (Talk | contribs) uploaded "File:Josh.png" (Josh's new(est) character model)
- 16:48, 9 April 2019 Delta (Talk | contribs) deleted page User:Josh/Staff (Unused: (Presumably) No longer staff)
- 16:44, 9 April 2019 Delta (Talk | contribs) automatically marked revision 27520 of page Creator's Blog patrolled
- 19:30, 8 April 2019 Delta (Talk | contribs) deleted page User talk:Pascal (Unused: Empty redirect leading to an empty page.)
- 19:29, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27519 of page User:Pgsprout patrolled
- 19:28, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27518 of page MattG2 patrolled
- 19:27, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27517 of page User:MattG2 patrolled
- 19:26, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27516 of page User talk:Pascal patrolled
- 19:26, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27515 of page User:Fir3w0rk/Sandbox/1 patrolled
- 19:26, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27514 of page User:Fir3w0rk/Sandbox patrolled
- 19:25, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27513 of page User:Spawn/Sandbox patrolled
- 19:25, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27512 of page User:Pgsprout/Sandbox patrolled
- 19:25, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27511 of page User:Spawn/Sandbox patrolled
- 19:24, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27510 of page User:Spawn patrolled
- 19:23, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27509 of page User:Fudge patrolled
- 19:23, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27508 of page User:Pgsprout/Sandbox patrolled
- 19:23, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27507 of page User:Pgsprout patrolled
- 19:23, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27506 of page User:MattG2 patrolled
- 19:22, 8 April 2019 Delta (Talk | contribs) automatically marked revision 27505 of page Legacy Blog patrolled
- 04:40, 2 April 2019 Delta (Talk | contribs) uploaded a new version of "File:Reliabilitytree.png" (White text)
- 04:40, 2 April 2019 Delta (Talk | contribs) uploaded a new version of "File:Efficiencytree.png" (White text)
- 04:39, 2 April 2019 Delta (Talk | contribs) uploaded a new version of "File:Durabilitytree.png" (White text)
- 23:06, 1 April 2019 Delta (Talk | contribs) uploaded "File:Automationskill.png"
- 22:52, 1 April 2019 Delta (Talk | contribs) uploaded "File:Reliabilitytree.png"
- 22:52, 1 April 2019 Delta (Talk | contribs) uploaded "File:Efficiencytree.png"
- 22:52, 1 April 2019 Delta (Talk | contribs) uploaded "File:Durabilitytree.png"
- 22:14, 1 April 2019 Delta (Talk | contribs) uploaded "File:Trackingskill.png" (Tracking (Active) Once per day, perform a run that takes 50% longer to get a guaranteed item of your choice in addition to any other loot found. Unlocks more item choices per level. Level 1: Can track Iron Ore, Manganese Ore, Stone, Flint, Charcoal, Sp...)
- 22:13, 1 April 2019 Delta (Talk | contribs) uploaded "File:Targetingskill.png" (Targeting (Active) Can target an item on a job to increase its drop share by (20% * skill level). Available items: Iron Ore, Copper Ore, Manganese Ore, Silver Ore, Gold Ore, Stone, Flint, Charcoal, Lead, Fiberglas, Fabric, Nightshade, Hemlock, Artifici...)
- 22:13, 1 April 2019 Delta (Talk | contribs) uploaded "File:Secondaryweaponslotskill.png" (Secondary Weapon Slot (Passive) Unlocks a weapon slot on your drone. Equipping a weapon in this slot can increase your drone’s Min/Max Damage and Speed stats. Only works alongside the combat skill. Points per level: 1 Prerequisites: Primary Weapon S...)
- 22:10, 1 April 2019 Delta (Talk | contribs) uploaded "File:Secondaryskillslotskill.png" (Secondary Skill Slot (Passive) Unlocks a second skill slot, allowing you to select another active skill to use on a run. Points per level: 1 Prerequisites: Reliability 1)
- 22:09, 1 April 2019 Delta (Talk | contribs) uploaded "File:Resourcefulnessskill.png" (Resourcefulness (Passive) Allows you to use a wider range of materials to repair your drone with. Also increases the efficiency of all repair items by 20%. Materials unlocked: Charcoal, Flint, Lead, Stone. Points per level: 3 Prerequisites: Efficiency 3)
- 22:09, 1 April 2019 Delta (Talk | contribs) uploaded "File:Reliabilityskill.png" (Reliability (Passive) Increases Reliability stat by 5% per skill level Level 1: +5% Reliability Level 2: +10% Reliability Level 3: +15% Reliability Level 4: +20% Reliability Level 5: +25% Reliability Points per level: 1 Prerequisites: None)
- 22:08, 1 April 2019 Delta (Talk | contribs) uploaded "File:Qualitycontrolskill.png" (Quality Control (Active) Lowers the drop share of an unwanted item of your choice by (10% * skill level), and in turn buffing the rest of the drop shares. Available items: Iron Ore, Copper Ore, Manganese Ore, Silver Ore, Gold Ore, Stone, Flint, Charcoa...)
- 22:06, 1 April 2019 Delta (Talk | contribs) uploaded "File:Primaryweaponslotskill.png" (Primary Weapon Slot (Passive) Unlocks a weapon slot on your drone. Equipping a weapon in this slot can increase your drone’s Min/Max Damage and Speed stats. Only works alongside the combat skill. Points per level: 1 Prerequisites: Combat 1)
- 22:06, 1 April 2019 Delta (Talk | contribs) uploaded "File:Overdriveskill.png" (Overdrive (Active) Once per day, your drone can perform an overcharged run that is (25% * skill level) faster than a regular run. Level 1: +25% faster run Level 2: +50% faster run Level 3: +75% faster run Points per level: 1 Prerequisites: Efficiency 3)
- 22:05, 1 April 2019 Delta (Talk | contribs) uploaded "File:Opportunistskill.png" (Opportunist (Passive) Upon a successful Evasion, you will gain an additional guaranteed item. Points per level: 3 Prerequisites: Evasion 1)
- 22:05, 1 April 2019 Delta (Talk | contribs) uploaded "File:Nanobotrepairsskill.png" (Nanobot Repairs (Passive) Your drone gains the ability to repair itself using nanobots, reducing its repair time for every point in this skill. Level 1: 50% faster repair time Level 2: 85% faster repair time Level 3: 99% faster repair time Points per...)
- 22:01, 1 April 2019 Delta (Talk | contribs) uploaded "File:Lightforcefieldskill.png" (Light Force Field (Passive) Your drone can use a forcefield that only lasts a certain amount of time. For jobs (2 * skill level) hours or less, your drone cannot fail a run due to damages. Disabled in Combat. Level 1: Shielded under 2 hours Level 2: Sh...)
- 22:01, 1 April 2019 Delta (Talk | contribs) uploaded "File:Heavyforcefieldskill.png" (Heavy Forcefield (Active) Once per day, your drone can activate a heavy forcefield on a run. While active, the forcefield will prevent your drone from failing a run due to damages. Points per level: 3 Prerequisites: Fortification 3)
- 22:00, 1 April 2019 Delta (Talk | contribs) uploaded "File:Fueltankexpansionskill.png" (Fuel Tank Expansion (Passive) Allows you to use the Overdrive skill twice per day. Points per level: 4 Prerequisites: Overdrive 3)
- 21:59, 1 April 2019 Delta (Talk | contribs) uploaded "File:Fortificationskill.png" (Fortification (Passive) Damage taken during a successful run is reduced by 10% per skill level. Your drone will still be completely damaged on a failed run. Level 1: -10% Damage Taken Level 2: -20% Damage Taken Level 3: -30% Damage Taken Level 4: -40%...)
- 21:58, 1 April 2019 Delta (Talk | contribs) uploaded "File:Evasionskill.png" (Evasion (Passive) Rolls (Reliability * 2) to evade danger. Proceeds with the run if the roll succeeds rather than failing and having your drone completely damaged. Points per level: 3 Prerequisites: Quality Control 1)
- 21:57, 1 April 2019 Delta (Talk | contribs) uploaded "File:Efficiencyskill.png" (Efficiency (Passive) Increases Efficiency stat by 5% per skill level Level 1: +5% Efficiency Level 2: +10% Efficiency Level 3: +15% Efficiency Level 4: +20% Efficiency Level 5: +25% Efficiency Points per level: 1 Prerequisites: None)
- 21:56, 1 April 2019 Delta (Talk | contribs) uploaded "File:Durabilityskill.png" (Durability (Passive) Increases Durability stat by 5% per skill level Level 1: +5% Durability Level 2: +10% Durability Level 3: +15% Durability Level 4: +20% Durability Level 5: +25% Durability Points per level: 1 Prerequisites: None)
- 21:47, 1 April 2019 Delta (Talk | contribs) uploaded "File:Combatskill.png" (Combat (Active) Your drone now fights back against dangerous encounters. Surviving an encounter grants additional rewards. Base stats take on different purposes during combat. Durability -> Armor Efficiency -> Speed Reliability -> Strength (Damage and...)
- 21:45, 1 April 2019 Delta (Talk | contribs) uploaded "File:Advancedautomationskill.png" (Advanced Automation (Passive) A second run performed using the Automation skill will complete (10% * skill level) faster than the first. Level 1: 10% faster run Level 2: 20% faster run Level 3: 30% faster run Level 4: 40% faster run Level 5: 50% faster...)