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(New page: The Sanctuary of Healing is a very important place for avatars it allows them to heal when ever they would like without any restrictions like the normal hospital. The cost to use the Sanct...) |
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− | The Sanctuary of Healing is a very important place for avatars it allows them to heal when ever they would like without any restrictions like the normal hospital. The cost to use the Sancturary of healing varies depending on how much the person needs healing. After healing, a player is also protected from attack for a certain amount of time-six minutes, or three victories against a player (whichever comes first). Hunting wins do not count against this. | + | The Sanctuary of Healing is a very important place for avatars it allows them to heal when ever they would like without any restrictions like the normal hospital. The cost to use the Sancturary of healing varies depending on how much the person needs healing. After healing, a player is also protected from attack for a certain amount of time-six minutes, or three victories against a player (whichever comes first). Hunting wins do not count against this.The Sanctuary of Healing also removes exposure for 20 warfare points per percentage. |
[[Image:Sancturary of Healing.jpg]] | [[Image:Sancturary of Healing.jpg]] | ||
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+ | [[Category:Gameplay Mechanics]] |
Latest revision as of 16:10, 2 October 2010
The Sanctuary of Healing is a very important place for avatars it allows them to heal when ever they would like without any restrictions like the normal hospital. The cost to use the Sancturary of healing varies depending on how much the person needs healing. After healing, a player is also protected from attack for a certain amount of time-six minutes, or three victories against a player (whichever comes first). Hunting wins do not count against this.The Sanctuary of Healing also removes exposure for 20 warfare points per percentage.