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Job Center

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Image of the Job Center


The Job Center is the primary way to earn credits. There are three jobs, each with advantages and disadvantages. Underground Mines, Mail Delivery, and Network Hacking are all available by default, Crystal Mining and Research Laboratory have pre-requisites before they can be worked, and Holiday Jobs are available only during their related Holidays.



While working, players cannot use energy or leave the hive. This includes entering the Wasteland, Raids, and attacking NPCs or players.

In each job, players will start out earning very little money. Working at the same type of job repeatedly will increase the player's job rank, which determines the number of credits earned.

Several jobs have a chance for various items to be found while working. These items by default are 1 Trade each but have a chance of dropping with 2 Trades (These drops are unaffected by Trade Boost)


Basic Jobs

Mining

Below the hive is a large mining organization owned by X-Corp, they employ anyone for temporary positions mining and you are paid for the work you do. Each working job costs 500 energy and takes 1 minute realtime, a max of 5 working jobs in a row. Each job carries a 10% risk of injury, and pays 10-60 credits depending on experience.

Cost:
500 energy per job

Maximum jobs in a row:
5

Status to do job:
Healthy

Injury risk:
10% per job

Time per job:
1 minute

Pay:
10-60c per job


Below the hive is a large mining organization owned by X-Corp, they employ anyone for temporary positions mining and you are paid for the work you do. Each working job costs 500 energy and takes 1 minute realtime, a max of 5 working jobs in a row. Each job carries a 10% risk of injury, and pays 10-60 credits depending on experience.

Possible Drops

Jobs Completed Rank Name Payment Per Job Credits Per Energy Energy This Rank Credits This Rank
0-50 Slave 10c .02c 25,000 500c
51-125 Laborer 20c .04c 37,500 1,500c
126-250 Worker 30c .06c 62,500 3,750c
251-500 Tunneler 40c .08c 125,000 10,000c
501-800 Driller 45c .09c 150,000 14,000c
801-1300 Machine Worker 50c .10c 250,000 25,000c
1301-1800 Machine Engineer 55c .11c 250,000 27,500c
1801-2000 Explosive Expert 58c .116c 100,000 11,600c
2000+ Foreman 60c .12c N/A N/A

Summary: It takes 1,000,000 Energy (208.3 days, without voting) to get to the maximum level and you receive 93,850c getting there (not taking revive costs into account). Leaving you with an average of 0.0934c per unit of energy to max out this profession.





Post Office

Everyone uses the post office, people are hired as temporary workers to deliver mail when they can. Each working job costs 200 energy and 1 minute, a max of 4 working jobs in a row. Each job is risk free, and pays 8-23 credits depending on experience.

Cost:
200 energy per job

Maximum jobs in a row:
4

Status to do job:
Healthy

Injury risk:
None

Time per job:
1 minute

Pay:
8-23c per job


Everyone uses the post office, people are hired as temporary workers to deliver mail when they can. Each working job costs 200 energy and 1 minute, a max of 4 working jobs in a row. Each job is risk free, and pays 8-23 credits depending on experience.

Jobs Completed Rank Name Payment Per Job Credits Per Energy Energy This Rank Credits This Rank
0-50 Cleaner 8c .04c 10,000 400c
51-125 Help Desk 10c .05c 15,000 750c
126-250 Mail Sorter 12c .06c 25,000 1,500c
251-500 Postman 15c .075c 50,000 3,750c
501-800 Deliver Driver 16c .08c 60,000 4,800c
801-1300 Training Officer 18c .09c 100,000 9,000c
1301-1800 Supervisor 20c .10c 100,000 10,000c
1801-2000 Team Coordinator 22c .11c 40,000 4,400c
2000+ Sector Manager 23c .115c N/A N/A

Summary: It takes 400,000 energy (83.3 days, without voting) to get to the maximum level and you receive 34,600c getting there (not taking revive costs into account). Leaving you with an average of 0.0865c per unit of energy to max out this profession.





Hacking

X-Corp is the number one business in the Hive. This is because they destroy competition by hacking and stealing. They hire people to do jobs hacking for them, each working job costs 300 energy and takes 1 minute 30 seconds. A max of 5 working jobs in a row. Each job pays 10-30 credits depending on experience.

Cost:
300 energy per job

Maximum jobs in a row:
5

Status to do job:
Injured or Healthy

Injury risk:
None

Time per job:
1 minute 30 seconds


X-Corp is the number one business in the Hive. This is because they destroy competition by hacking and stealing. They hire people to do jobs hacking for them, each working job costs 300 energy and takes 1 minute 30 seconds. A max of 5 working jobs in a row. Each job pays 10-30 credits depending on experience.

Jobs Completed Rank Name Payment Per Job Credits Per Energy Energy This Rank Credits This Rank
0-50 AOL User 10c 0.033c 15,000 500c
51-125 Coffee Boy 12c 0.040c 22,500 900c
126-250 Receptionist 15c 0.050c 37,500 1,875c
251-500 Trainee 20c 0.067c 75,000 5,000c
501-800 Script Kiddie 22c 0.073c 90,000 6,600c
801-1300 Phreaker 24c 0.080c 150,000 12,000c
1301-1800 Cracker 26c 0.087c 150,000 13,000c
1801-2000 Hacker 28c 0.093c 60,000 5,600c
2000+ Master Hacker 30c 0.100c N/A N/A

Summary: It takes 600,000 energy (125 days, without voting) to get to the maximum level and you receive 45,475c getting there. Leaving you with an average of 0.0758c per unit of energy to max out this profession. Some people say this job should only be used when you are flat broke and need a revive!





Advanced Jobs

Crystal Mining

A very energy demanding job down in privately owned mines. Working here is tedious but can be very rewarding in the long run. Each working job costs 1000 energy and 1 minute 10 seconds, a max of 1 working jobs in a row. Each job carries a 40% risk of injury, and pays 64-224 credits depending on experience.

Cost:
1,000 energy per job

Maximum jobs in a row:
1

Status to do job:
Healthy

Injury risk:
40%

Time per job:
1 minute 10 seconds


A very energy demanding job down in privately owned mines. Working here is tedious but can be very rewarding in the long run. Each working job costs 1000 energy and 1 minute 10 seconds, a max of 1 working jobs in a row. Each job carries a 40% risk of injury, and pays 64-224 credits depending on experience.

Prerequisite
This requires Mining to be at least Rank 5.

Possible Drops

Jobs Completed Rank Name Payment Per Job Credits Per Energy Energy This Rank Credits This Rank
1-20 Labourer 64 0.064 20,000 1,280c
21-75 Mucker 74 0.074 55,000 4,070c
76-125 Diamond-drill Operator 84 0.084 50,000 4,200c
126-200 Core Driller 94 0.094 75,000 7,050c
201-274 Rockbolter 104 0.104 74,000 7,696c
275-324 Mine Planning 124 0.124 50,000 6,200c
325-399 Environmental Officer 154 0.154 75,000 11,550c
400-499 Chief Geologist 174 0.174 100,000 17,400c
500+ Metallurgist 224 0.224 N/A N/A

Summary: It takes 499,000 Energy (104 days, without voting) to get to the maximum level and you receive 59,446c getting there (not taking revive costs into account). Leaving you with an average of 0.11913c per unit of energy to max out this profession.





Research Laboratory

X-Corp are always weary about who works for them. Pay tends to be low until you gain their full trust in order to do their secret work. Each working job costs 500 energy and 50 seconds, a max of 6 working jobs in a row. Each job is risk free, and pays 10-135 credits depending on experience. You can also perform this job while injured.

Cost:
500 energy per job

Maximum jobs in a row:
6

Status to do job:
Injured or Healthy

Injury risk:
0%

Time per job:
50 seconds


X-Corp are always weary about who works for them. Pay tends to be low until you gain their full trust in order to do their secret work. Each working job costs 500 energy and 50 seconds, a max of 6 working jobs in a row. Each job is risk free, and pays 10-135 credits depending on experience. You can also perform this job while injured.

Prerequisite
This requires Hacking to be at least Rank 5.

Possible Drops

Jobs Completed Rank Name Payment Per Job Credits Per Energy Energy This Rank Credits This Rank
1-50 Laboratory Porter 10 0.02 25,000 500c
51-125 Laboratory Technician Assistant 15 0.03 37,500 1,125c
126-250 Laboratory Technician 20 0.04 62,500 2,500c
251-500 Research Development 25 0.05 125,000 6,250c
501-800 Weapon Tester 30 0.06 150,000 9,000c
801-1300 Energy Specialist 35 0.07 250,000 17,500c
1301-1800 Advanced Technology Technician 40 0.08 250,000 20,000c
1800+ Top Secret Development Researcher 135 0.27 N/A N/A

Summary: It takes 900,000 Energy (187.5 days, without voting) to get to the maximum level and you receive 56,875c getting there. Leaving you with an average of 0.063194c per unit of energy to max out this profession.

X-Corp : Pumpkin Picking (Halloween)

Halloween job.PNG

X-Corps Pumpkin Farm, 5k energy per job, which by default means you can only do one at a time. However, the pay of 1,200 credits for that single job as well as a guarenteed item from performing this job more than makes up for it. You are awarded with one of the following items upon completing your time on X-Corps Pumpkin Farm: Mini Moo Juice Radioactive Pumpkin Silver Pumpkin Golden Pumpkin While the Silver and Golden Pumpkins are strictly for show, they can fetch a nice amount of credits when sold. The Radioactive Pumpkin and the Mini Moo Juice however, have other interesting effects.

Santa's Toy Factory (Christmas)

Christmas job.png

Santa's Toy Factory, 5k energy per job, which by default means you can only do one at a time. However, the pay of 1,500 credits for that single job as well as a guaranteed ticket from performing this job more than makes up for it. You are awarded with one of the following tickets upon completing your time in Santa's Workshop: Bronze Ticket Silver Ticket Golden Ticket These tickets give a wide array of an extra form of payment. Ranging from more energy, credits, tokens, platinum, or boons. What and how much is affected by the ticket itself.