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Difference between revisions of "Targeting Module"

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(Overcharge Scan: Added more information on running multiple scans at once and removed ??? column from table)
(Added note about storing and trading Targeting Modules with Active Scans and added preview of Phantom Scan results.)
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*You can only have 1 Active Scan per Targeting Module. If you have multiple Targeting Modules with Active Scans, only the 1st one for each target will appear at a time. Obtaining the item will allow the next item to be dropped.
 
*You can only have 1 Active Scan per Targeting Module. If you have multiple Targeting Modules with Active Scans, only the 1st one for each target will appear at a time. Obtaining the item will allow the next item to be dropped.
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*Once locked on, a Targeting Module can be put in Storage or Traded and will retain the Target/Item.
  
 
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===Phantom Scan===
 
===Phantom Scan===
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{{sidebox|Image:PhantomScan.PNG|''Preview of a Phantom Scans Results''}}
  
 
If you click 'Use' on a Targeting Module in your inventory, you will be given the option to run a Phantom Scan. Running a Phantom Scan requires a Targeting Module to have at minimum 1 Trade (1 Trade is lost upon activation). The Module will then reveal every [[Phantom]] item that is currently dispersed amongst the Players.
 
If you click 'Use' on a Targeting Module in your inventory, you will be given the option to run a Phantom Scan. Running a Phantom Scan requires a Targeting Module to have at minimum 1 Trade (1 Trade is lost upon activation). The Module will then reveal every [[Phantom]] item that is currently dispersed amongst the Players.
  
 
*Note that Phantom Items appear every 4 hours (Ex. 00:00, 04:00, 08:00, etc.) and using it when no Phantom Items are currently out will still consume a Trade. Phantom items can be obtained by other means, but it is still recommended to search while the Phantom Event is up to guarentee results.
 
*Note that Phantom Items appear every 4 hours (Ex. 00:00, 04:00, 08:00, etc.) and using it when no Phantom Items are currently out will still consume a Trade. Phantom items can be obtained by other means, but it is still recommended to search while the Phantom Event is up to guarentee results.
 
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===Aiden===
 
===Aiden===
  

Revision as of 09:58, 25 October 2022

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Targeting Module
TModulesm.png
Sell Price:
200c
Description:
X-Corp developed this powerful targeting module for receiving and analyzing GPS data from their robots.


Summary

Targeting Modules have the ability to locate various items throughout the Hive by scanning. The user has little control over what they search for, causing the results of the scans to be very exciting.

Uses

Crafting

Craft Crafting Level Blueprint Type Required Items Special Notes
Targeting Module Charged Targeting Module I 0 Generic Blueprint 1xWires 1xPower Cell 1xTargeting Module Can use Large Power Cell to add more Trades
Requires 1 Forge Point on Targeting Module
Targeting Module Charged Targeting Module II 2 Rare Blueprint 1xWires 1xPower Cell 1xTargeting Module Can use Large Power Cell to add more Trades
Requires 1 Forge Point on Targeting Module
Targeting Module Charged Targeting Module III 6 Epic Blueprint 1xWires 1xPower Cell 1xTargeting Module Can use Large Power Cell to add more Trades
Requires 1 Forge Point on Targeting Module

Overcharge Scan

NOTE: REQUIRES INTERMEDIATE ITEM STUDY ABILITY

If you click 'Use' on a Targeting Module in your inventory with at least 10 Trades, you will be given the option to run an Overcharge Scan. Running an Overcharge Scan will reduce the Targeting Module by 10 Trades upon activation.

Upon running an Overcharge Scan, the Targeting Module will inform you of a Target and lock on to an item that they possess. You can fight any level of the target, and they will eventually drop the item.

  • If you forget what your target/item is, by clicking Use on the Targeting Module in your inventory you can see the results of the last Overcharge Scan. (This will be cleared upon obtaining the item)
  • You can only have 1 Active Scan per Targeting Module. If you have multiple Targeting Modules with Active Scans, only the 1st one for each target will appear at a time. Obtaining the item will allow the next item to be dropped.
  • Once locked on, a Targeting Module can be put in Storage or Traded and will retain the Target/Item.
Target Name Target Level Range Possible Rewards


Chamber Guards Chamber Guards 41-45 Blue Pill Small Golden Nugget Medium Golden Nugget Power Cell Abstruse Paper X Ball
Hive Lord Bodyguards Hive Lord Bodyguards 46-50 Bronze Ingot Medium Golden Nugget Key Chip Large Radiation Shot Abstruse Crystal Large Golden Nugget
X-Corp Droids X-Corp Droids 76-80 Epic Blueprint Key Chip Fractured Abyss Crystal Godlike Blueprint Abstruse Paper
Crystal Entities Crystal Entities 78 - 80 Bronze Ingot Blue Pill Small Golden Nugget Silver Ingot Gold Ingot Abyss Crystal Fragment

Phantom Scan

Preview of a Phantom Scans Results


If you click 'Use' on a Targeting Module in your inventory, you will be given the option to run a Phantom Scan. Running a Phantom Scan requires a Targeting Module to have at minimum 1 Trade (1 Trade is lost upon activation). The Module will then reveal every Phantom item that is currently dispersed amongst the Players.

  • Note that Phantom Items appear every 4 hours (Ex. 00:00, 04:00, 08:00, etc.) and using it when no Phantom Items are currently out will still consume a Trade. Phantom items can be obtained by other means, but it is still recommended to search while the Phantom Event is up to guarentee results.




Aiden

Coming Soon....

Sources

The item can be acquired from: