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{{UC}}
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{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
{| width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
!width="25%" rowspan="5" style="background:#111111; border:1px solid black;"| [[Image:Raids.png]]
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!width="25%" rowspan="5" style="background:#111111; border:1px solid black;"| [[Image:Raids.png | thumbnail | center]]  
 
!width="37.5%" style="background:#111111; border:1px solid black;"| Why
 
!width="37.5%" style="background:#111111; border:1px solid black;"| Why
 
!width="37.5%" colspan="2" style="background:#111111; border:1px solid black;"| More Info
 
!width="37.5%" colspan="2" style="background:#111111; border:1px solid black;"| More Info
 
|-
 
|-
|width="37.5%" style="background:#222222; border:1px solid black;"| ##awaiting quote from Aldo as to what he wanted to bring with raids##
+
|width="37.5%" style="background:#222222; border:1px solid black;"| "I wanted to add a new dimension of gameplay experience to legacy beyond just The Hive and Wasteland. The raid system serves this purpose of providing a new way to experience content and events in the game while also enabling us to expand on the lore in fun ways." - [[User:Aldo|Aldo]]
 
|width="37.5%" colspan="2" style="background:#222222; border:1px solid black; border-right:1px solid black;"| Raids have their own forum on Legacy, you should post any questions not answered here, there.
 
|width="37.5%" colspan="2" style="background:#222222; border:1px solid black; border-right:1px solid black;"| Raids have their own forum on Legacy, you should post any questions not answered here, there.
 
|-
 
|-
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|}
 
|}
  
 +
<br>
 +
{{UC}}
 +
<br>
  
 
[[User:Aldo|Aldo]] formally released raids on December 23rd 2018 with "A Very Merry Realm."  
 
[[User:Aldo|Aldo]] formally released raids on December 23rd 2018 with "A Very Merry Realm."  
<br>Raids work on a grid system, similar to the [[wasteland]] where the player moves around, fight monsters, and try to complete comprehensive objectives.
+
<br>Raids work on a grid system, similar to the [[wasteland]], where the player moves around, fights NPCs, and tries to complete comprehensive objectives.
 
<br>
 
<br>
 
<br>If you are looking for details like drops, raid cost or completion rewards check [[Raids/Rewards]].
 
<br>If you are looking for details like drops, raid cost or completion rewards check [[Raids/Rewards]].
<br>If you are looking for guidance through a raid check the raid forum, players frequently make in-depth guides when each raid is released.
+
<br>This page will help guide you through raids, but if you have any further questions check the raid forum.
 
<br>
 
<br>
==Basic Raids Information==
 
* Raids do not consume energy.
 
* Someone in a raid can not be attacked by someone in the hive.
 
* You can not be in a raid longer then 30 minutes.
 
* All resets (hourly, daily, weekly and the 30 minute cool-down) all happen on server ticks.
 
* While NPCs can still drop item rewards when defeated, to receive that item you have to complete the raid and you'll get the item on the rewards page.
 
* Leaving a raid before finishing an objective will mean you have to wait 5 minutes before entering another raid, subsequent leaving stacks another 5 minutes (to a max of 15 minutes.)
 
* Raids have their own page in the Hall of Records which has leaderboards for both number of completions and fastest completion times.
 
 
<br>
 
<br>
* Spacebar/ enter - attack first enemy in area presence list.
+
==Basic Information==
* Arrow keys/ WASD - movement.
+
'''Controls'''
 +
* Spacebar - attack first enemy in area presence list.
 +
* Arrow keys / WASD - movement.
 
* E - use/interact with the current building/object on the square.
 
* E - use/interact with the current building/object on the square.
 +
* Enter - highlights the chat box to type a message, pressing enter again will send and deselect the box.
 +
'''Tips'''
 +
* Raids don't consume [[energy]] while attacking or moving, but you may have to pay some as a cost to enter.  [[Credits]] or other materials may also be required.
 +
* Someone in a raid can't be attacked by someone who is in the [[hive]] or the wasteland.
 +
* You can't be in a raid for longer than 30 minutes.
 +
* Some raids reset hourly, daily, or weekly, and all raids have a cool-down at 30 minute intervals on server time.
 +
* While NPCs can still drop item rewards when defeated, to receive that item you have to complete the raid and you'll see any items dropped on the rewards page.
 +
* Leaving a raid before finishing an objective will mean you have to wait 5 minutes before entering another raid, subsequent leaving stacks another 5 minutes (to a max of 15 minutes.)
 +
* Raids have their own page in the [[Hall of Records]] which has leaderboards for both number of completions and fastest completion times.
 +
* Some raids disable item xp, others do not.  Read the description to be sure.
 +
* If you die or leave a public raid you can re-enter up to a certain point, however any xp or item drops will be lost.
 +
* If you were in a public raid but die and it is completed before you rejoin you will not receive anything, include the hourly/daily/weekly rewards.
 +
<br>
  
===Aberrant Paint===
+
==Strange Hives==
Aldo also did artwork for a number of items which were released as a paint, unique to raids.
+
Click the images to find more details
 +
{|class="wikitable sortable" border=1 cellpadding=2 style="border-collapse:collapse; text-align:center; width:100%"
 +
|-
 +
!|Level
 +
!style="padding:10px;" |Name
 +
!style="padding:10px;" |Prerequisite
 +
!style="padding:5px;" |Trinkets
 +
!style="padding:10px;" |Description
 +
 
 +
|-
 +
|50||[[Image:Strange_Hives_I.png|Strange Hives 1|link=Strange_Hives_I]]||N/A||N/A||Strange living structures have shown up just outside our hive. Gang headquarters that once remained dormant there have all suddenly disappeared and in their place, these strange hives remain. Hive Gatekeepers guard the path into this region but for a price, you might be able to get through.
 +
|-
 +
|75||[[Image:Strange_Hives_II.png|Strange Hives 2|link=Strange_Hives_II]]|| Complete Strange Hives I a number of times, the lowest reported is 16 but some have reported as high as 40.||[[Image:Egg_Trinket.png|Hive egg]]<br/>smash all 50 eggs||After investigating the first few strange hives that popped up, you realize that there is perhaps a much larger underground structure or network that is connected to the hives above the surface. The only thing left to do now is to jump right into the hole left behind one and figure out what secrets are inside.
 +
 
 +
|}
 +
 
 +
 
 +
===The Ritual (Public, Hourly)===
 +
 
 +
* '''Prerequisite -''' ???
 +
* '''Description -''' Strange cultist activity has been detected beyond the outskirts of the hive.
 +
* '''Trinkets -''' N/A
 +
<br>Periodically a name is announced, it is then up to players to find the blood crazed with that name and defeat him.
 +
<br>Once that is done someone (it can be anyone, not just the person who killed the named blood crazed) has to go to the alien artefact in the south west corner and activate it.
 +
<br>After doing that 4 times the center of the map is unblocked, once someone enters the same square as a cultist all 4 will transform into a Behemoth, defeat them.
 +
<br>Once all 4 Behemoths are defeated the Hive Queen spawns in the center of where they were, she's stronger than the Behemoths so keep an eye on your health while fighting her.
 +
<br>After she's defeated you are teleported into a chamber with Behemoths and the Hive Queen, however the raid is over, there's nothing to do there.
 
<br>
 
<br>
<br>This paint is also unique in the fact it isn't brought with platinum. Depending on the item you wish to paint, it is obtained from a number of places.
+
<br>'''Notes -'''
* Non-avatar equipment can be found dropped in Strange Hives I, or chaos armor paint can be brought from the casino shop.
+
<br>In the north-center of the map there is a field hospital which you can heal at twice, for 80hp each time.
* Misc items can be found in the warfare shop.
+
<br>
* Weapons and armor can be found in crystal exchange, however these need to be crafted which requires, among other things, 2 aberrant dye. Aberrant dye can currently only be found in Strange Hives II, but is arguably the rarest item in the whole game.
+
<br>'''''Help complete this guide -''' Confirm the xp amount on each weekly reward. Confirm AA and field hospital coordinates.''
 +
 
 +
 
 +
===Strange Hives III (Weekly)===
 +
 
 +
* '''Prerequisite -''' ???
 +
* '''Description -''' ???
 +
* '''Trinkets -''' ???
 +
<br>This raid has been added/announced but not yet released.
 +
 
 +
==Uncategorised==
 +
 
 +
===XP Challenge: War Machine (Daily)===
 +
 
 +
* '''Prerequisite -''' N/A
 +
* '''Description -''' Rumors have surfaced of a new kind of combat technology in development at X-Corp. You decide to investigate what this technology is exactly. The rumors seem to refer to it as.. Project: War Machine.
 +
* '''Trinkets -''' N/A
 +
<br>This raid is very straight forward because it's intended purely to help people trying to level.
 +
<br> As you enter head north and you'll see the War Machine, when you defeat it, carry on north through the teleporter.
 +
<br> This process repeats itself numbers times, with each new War Machine being stronger then the last.
 +
<br>
 +
<br>'''Notes -'''
 +
<br>There are also broken teleports in the south-east corner of each level, these have no known purpose.
 +
<br>
 +
<br>'''''Help complete this guide -''' Confirm each level of the War Machines.''
 +
 
 +
==Event Raids==
 +
===A Very Merry Realm (Christmas)===
 +
 
 +
* '''Prerequisite -''' N/A
 +
* '''Description -''' An unidentified flying object that previously crashed just outside the hive was identified to be a sleigh. When you went to investigate, you found a heavily injured little elf. His last words were "Ride the sleigh and save us from him.. from the fake Santa."
 +
* '''Trinkets -''' Krampus Klauz's Hood - random drop from Krampus . Grandma's Snow Globe - defeat Granny H once. . Rudolph's Antlers - random drop from Rudolph.
 +
<br>This raid is hidden at the time of this raid page update so information needed isn't readily available.
 +
 
 +
===The Return Of Shadress (Public, Halloween, Hourly)===
 +
 
 +
* '''Prerequisite -''' N/A
 +
* '''Description -''' Shadress is back... let's show her the door.
 +
* '''Trinkets -''' N/A
 +
<br>When you enter this raid there are only 6 open squares with Shadress roaming them.
 +
<br>The only objective is to defeat her, but she is strong so it's recommended to have 2/3+ players working together.
 +
<br>It has been suggested this will be changed/replaced next Halloween to have more content.
 +
 
  
==Raid Teaser==
+
==History==
 +
===Raid Teaser===
 
[[Image:Raid_prev_4.png|thumbnail|End view (click to enlarge)]] [[Image:Observer_cloak.gif|thumbnail|Observer cloak reward]]
 
[[Image:Raid_prev_4.png|thumbnail|End view (click to enlarge)]] [[Image:Observer_cloak.gif|thumbnail|Observer cloak reward]]
 
On June 15th 2018 (over 6 months before its release) a preview of raids was made public.
 
On June 15th 2018 (over 6 months before its release) a preview of raids was made public.
Line 52: Line 131:
 
<br>[[User:Matt770|Matt770]] being the very first person to complete the teaser was given an unique title which reads "The First Observer."
 
<br>[[User:Matt770|Matt770]] being the very first person to complete the teaser was given an unique title which reads "The First Observer."
 
<br>
 
<br>
<br>The teaser is small and it has a set path to take. Along that path there are a couple of static "enemies," they do not react or attack you but you can attack and defeat them.
+
<br>The teaser is small and has a set path to take. Along that path there are a couple of static "enemies," they do not react or attack you but you can attack and defeat them.
 
<br>Also as you progress forward you receive the following messages in the log of what's happening in the raid:
 
<br>Also as you progress forward you receive the following messages in the log of what's happening in the raid:
 
* This is your future.
 
* This is your future.
Line 64: Line 143:
 
* ..Observer.
 
* ..Observer.
 
At the end of the raid you meet Ventrix and have the option to "observe."  
 
At the end of the raid you meet Ventrix and have the option to "observe."  
<br>Further lore since has suggested this is Ventrix making you an Observer, whatever that could mean.
+
<br>Further lore since has suggested this is Ventrix making you an Observer.
<br>
+
<br>
+
 
+
==A Very Merry Realm==
+
A couple of days before Christmas in 2018, raids were officially added to Legacy. Because it was added so close to Christmas "A Very Merry Realm" remained in-game until January 7th 2019.
+
<br>
+
<br>This particular raid had several "completion" conditions. Most of which, because of the strength of most of the bosses, you had to choose which path you were going to take.
+
<br>
+
<br>The most popular path people aimed for was to defeat Granny H, because she could drop any of the tier 1 equipment you can craft in the Crystal exchange.
+
<br>To get to her was also a challenge however, you would have to get crafting materials from the weaker enemies in the raid to create a pie, which would fill you with enough Christmas spirit to summon her.
+
<br>
+
<br>'''Trinkets: Krampus Klauz's Hood - random drop from Krampus | Grandma's Snow Globe - defeat Granny H once. | Rudolph's Antlers - random drop from Rudolph.'''
+
<br>
+
 
+
==Strange Hives==
+
To unlock Strange Hives II you have to complete Strange Hives I a number of times, the lowest reported is around 30 but some have said it has taken 40 or even more for it to unlock for them. Aldo has confirmed it's random, with a minimum and that it gets increasingly more probable to unlock the more you complete it.
+
 
+
===Strange Hives I===
+
Strange Hives I was added as the first permanent raid on January 9th 2019, a couple days after A Very Merry Realm was removed.
+
<br>
+
<br>Long before raids were possibly even started to be coded, Aldo had a wasteland event in which "strange hives" appeared along side "strange insects."
+
<br>These raids explore that further by actually entering one of those hives.
+
<br>
+
<br>This raid is a lot simpler then the first. The objective is to destroy 4 towers which sit randomly in any of the 8 positions, after this you head to a main tower but "Cultist Roz" tries to stop you, once you defeat him and head to the main tower it sinks below the ground (where Strange Hives II takes place) which is the end of the raid.
+
<br>
+
<br>'''Trinkets: none.'''
+
<br>
+
 
+
===Strange Hives II===
+
[[Image:SH2map.png|thumbnail|Strange Hives II Map (click to enlarge)]]
+
Not long after Strange Hives I, II was released on January 12th 2019. Which gave players plenty of time to complete I enough times to unlock II.
+
<br>
+
<br>In this raid you find yourself going down the whole created at the end of Strange Hives I.
+
<br>However Strange Hives II has a much, much larger map and a lot of teleporters, which at first could be daunting and confusing. However [[User:UnicornBob|UnicornBob]] mapped out all the information you would need (pictured right.)
+
<br>
+
<br>The main objective is to defeat "King Behemoth." He can be frustrating, although not particularly strong every time you attack him he has a chance to run to a different location.
+
<br>
+
<br>It didn't take Aldo long to bring back multiple paths for a raid. In Strange Hives II you can collect power cells scattered around the map to power up a radiation cannon. Doing that would shake the hive and reveal 50 eggs which you can smash.
+
<br>After smashing 10 eggs an "Abration" appears, then again after smashing 30 eggs it reappears in a new location.
+
<br>This path is often preferred because Aberations have a chance to drop aberrant dye, a rare ingredient for aberrant paint.
+
 
<br>
 
<br>
<br>'''Trinkets: Hive egg - smash all 50 eggs.'''
 
 
<br>
 
<br>
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 10:02, 1 March 2020

Raids.png
Why More Info
"I wanted to add a new dimension of gameplay experience to legacy beyond just The Hive and Wasteland. The raid system serves this purpose of providing a new way to experience content and events in the game while also enabling us to expand on the lore in fun ways." - Aldo Raids have their own forum on Legacy, you should post any questions not answered here, there.
What Other Pages
A feature of Legacy. Raids Rewards


Construction.png
This page is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well. Please be patient while this process takes place.



Aldo formally released raids on December 23rd 2018 with "A Very Merry Realm."
Raids work on a grid system, similar to the wasteland, where the player moves around, fights NPCs, and tries to complete comprehensive objectives.

If you are looking for details like drops, raid cost or completion rewards check Raids/Rewards.
This page will help guide you through raids, but if you have any further questions check the raid forum.

Basic Information

Controls

  • Spacebar - attack first enemy in area presence list.
  • Arrow keys / WASD - movement.
  • E - use/interact with the current building/object on the square.
  • Enter - highlights the chat box to type a message, pressing enter again will send and deselect the box.

Tips

  • Raids don't consume energy while attacking or moving, but you may have to pay some as a cost to enter. Credits or other materials may also be required.
  • Someone in a raid can't be attacked by someone who is in the hive or the wasteland.
  • You can't be in a raid for longer than 30 minutes.
  • Some raids reset hourly, daily, or weekly, and all raids have a cool-down at 30 minute intervals on server time.
  • While NPCs can still drop item rewards when defeated, to receive that item you have to complete the raid and you'll see any items dropped on the rewards page.
  • Leaving a raid before finishing an objective will mean you have to wait 5 minutes before entering another raid, subsequent leaving stacks another 5 minutes (to a max of 15 minutes.)
  • Raids have their own page in the Hall of Records which has leaderboards for both number of completions and fastest completion times.
  • Some raids disable item xp, others do not. Read the description to be sure.
  • If you die or leave a public raid you can re-enter up to a certain point, however any xp or item drops will be lost.
  • If you were in a public raid but die and it is completed before you rejoin you will not receive anything, include the hourly/daily/weekly rewards.


Strange Hives

Click the images to find more details

Level Name Prerequisite Trinkets Description
50 Strange Hives 1 N/A N/A Strange living structures have shown up just outside our hive. Gang headquarters that once remained dormant there have all suddenly disappeared and in their place, these strange hives remain. Hive Gatekeepers guard the path into this region but for a price, you might be able to get through.
75 Strange Hives 2 Complete Strange Hives I a number of times, the lowest reported is 16 but some have reported as high as 40. Hive egg
smash all 50 eggs
After investigating the first few strange hives that popped up, you realize that there is perhaps a much larger underground structure or network that is connected to the hives above the surface. The only thing left to do now is to jump right into the hole left behind one and figure out what secrets are inside.


The Ritual (Public, Hourly)

  • Prerequisite - ???
  • Description - Strange cultist activity has been detected beyond the outskirts of the hive.
  • Trinkets - N/A


Periodically a name is announced, it is then up to players to find the blood crazed with that name and defeat him.
Once that is done someone (it can be anyone, not just the person who killed the named blood crazed) has to go to the alien artefact in the south west corner and activate it.
After doing that 4 times the center of the map is unblocked, once someone enters the same square as a cultist all 4 will transform into a Behemoth, defeat them.
Once all 4 Behemoths are defeated the Hive Queen spawns in the center of where they were, she's stronger than the Behemoths so keep an eye on your health while fighting her.
After she's defeated you are teleported into a chamber with Behemoths and the Hive Queen, however the raid is over, there's nothing to do there.

Notes -
In the north-center of the map there is a field hospital which you can heal at twice, for 80hp each time.

Help complete this guide - Confirm the xp amount on each weekly reward. Confirm AA and field hospital coordinates.


Strange Hives III (Weekly)

  • Prerequisite - ???
  • Description - ???
  • Trinkets - ???


This raid has been added/announced but not yet released.

Uncategorised

XP Challenge: War Machine (Daily)

  • Prerequisite - N/A
  • Description - Rumors have surfaced of a new kind of combat technology in development at X-Corp. You decide to investigate what this technology is exactly. The rumors seem to refer to it as.. Project: War Machine.
  • Trinkets - N/A


This raid is very straight forward because it's intended purely to help people trying to level.
As you enter head north and you'll see the War Machine, when you defeat it, carry on north through the teleporter.
This process repeats itself numbers times, with each new War Machine being stronger then the last.

Notes -
There are also broken teleports in the south-east corner of each level, these have no known purpose.

Help complete this guide - Confirm each level of the War Machines.

Event Raids

A Very Merry Realm (Christmas)

  • Prerequisite - N/A
  • Description - An unidentified flying object that previously crashed just outside the hive was identified to be a sleigh. When you went to investigate, you found a heavily injured little elf. His last words were "Ride the sleigh and save us from him.. from the fake Santa."
  • Trinkets - Krampus Klauz's Hood - random drop from Krampus . Grandma's Snow Globe - defeat Granny H once. . Rudolph's Antlers - random drop from Rudolph.


This raid is hidden at the time of this raid page update so information needed isn't readily available.

The Return Of Shadress (Public, Halloween, Hourly)

  • Prerequisite - N/A
  • Description - Shadress is back... let's show her the door.
  • Trinkets - N/A


When you enter this raid there are only 6 open squares with Shadress roaming them.
The only objective is to defeat her, but she is strong so it's recommended to have 2/3+ players working together.
It has been suggested this will be changed/replaced next Halloween to have more content.


History

Raid Teaser

End view (click to enlarge)
Observer cloak reward

On June 15th 2018 (over 6 months before its release) a preview of raids was made public.
This still can be started by talking to Ventrix through the hunting page.

Upon completing the teaser you will receive an "Observer cloak" for your character (pictured to the right,) also a title which reads "Observer."
Matt770 being the very first person to complete the teaser was given an unique title which reads "The First Observer."

The teaser is small and has a set path to take. Along that path there are a couple of static "enemies," they do not react or attack you but you can attack and defeat them.
Also as you progress forward you receive the following messages in the log of what's happening in the raid:

  • This is your future.
  • This is also your past.
  • This is what you will become.
  • We do not interfere.
  • We only observe.
  • But now you have observed.
  • Will you interfere?
  • Tell me...
  • ..Observer.

At the end of the raid you meet Ventrix and have the option to "observe."
Further lore since has suggested this is Ventrix making you an Observer.