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Difference between revisions of "Legacy - Version 2"

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m (Reverted edits by Buzo (Talk) to last revision by Scott)
(so many updates missing from this year.. changing intro and adding wasteland to storyline)
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[[Image:new_g2.gif|right]]This is the current version of the game, formerly known as Legacy (and is still known as [[Legacy]]). Nothing has really changed however due to the game going under a redesign it is now in it's second version.
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[[Image:new_g2.gif|right]]This is the current version of the game, formerly known as Legacy (and is still known as [[Legacy]]). There is no actual distinct line between this second version of Legacy and its predecessor as game changes have been gradual and cumulative, much like how there is no exact moment in the transition from being an adolescent to being an adult.
 
<big>''' Storyline '''</big>
 
<big>''' Storyline '''</big>
  
The year is 2510 AD, and the game is set inside a huge Hive city. The Third World War wiped out most of civilization, leaving the rest in ruins. Global warming has turned most of the planet into an uninhabitable desert. Humanity, however, lives on. Dotted around the globe are massive hive cities. These cities vary in size, and the one you currently live in is not only the biggest, but it was the first! Most of the city is now lawless, with people unable to survive in the arid wastelands surrounding it, effectively imprisoning them in the hive.
+
The year is 2510 AD, and the game is set inside a huge Hive city. The Third World War wiped out most of civilization, leaving the rest in ruins. Global warming has turned most of the planet into an uninhabitable desert. Humanity, however, lives on. Dotted around the globe are massive hive cities. These cities vary in size, and the one you currently live in is not only the biggest, but it was the first! Most of the city is now lawless, with people unable to survive in the arid wastelands surrounding it, effectively imprisoning them in the hive. Nonetheless, vicious territorial wars are waged in the surrounding areas that are close enough to the hive to be reached before the effects of exposure set in.
  
 
{| width="100%"
 
{| width="100%"
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<big>''' Changes - Since Legacy '''</big>
 
<big>''' Changes - Since Legacy '''</big>
 
* New Character Design system that changes hue and saturation to produce new designs.
 
* New Character Design system that changes hue and saturation to produce new designs.
 +
* Changed game update log system to increase transparency with changes in code. Internal version numbering (i.e. 'Legacy 1.4.1') became obsolete.
 +
* Warfare turn system removed. Replaced by focus system.
 +
* Overhauled achievement system.
 +
* Weekly casino tokens ranking added. New weekly top 10 "Most Tokens Earned" honor.
 +
* Hospitals rebuilt with new wasteland exposure removal options purchased with warfare points. Combat items previously purchased with those points no longer available from the warfare rewards shop.
 
<br><i>Work in progress... </i>
 
<br><i>Work in progress... </i>
  

Revision as of 09:11, 4 October 2010

New g2.gif
This is the current version of the game, formerly known as Legacy (and is still known as Legacy). There is no actual distinct line between this second version of Legacy and its predecessor as game changes have been gradual and cumulative, much like how there is no exact moment in the transition from being an adolescent to being an adult.

Storyline

The year is 2510 AD, and the game is set inside a huge Hive city. The Third World War wiped out most of civilization, leaving the rest in ruins. Global warming has turned most of the planet into an uninhabitable desert. Humanity, however, lives on. Dotted around the globe are massive hive cities. These cities vary in size, and the one you currently live in is not only the biggest, but it was the first! Most of the city is now lawless, with people unable to survive in the arid wastelands surrounding it, effectively imprisoning them in the hive. Nonetheless, vicious territorial wars are waged in the surrounding areas that are close enough to the hive to be reached before the effects of exposure set in.

Current Features

  • Full player vs player attack system.
  • Graphical Inventory.
  • NPC (Non-Player Character) Hunting System.
  • Full Casino with 5 Games and its own currency
  • Customizable Outfit System.
  • Complete Integrated Forums.
  • Trainable Abilities
  • In game message system.
  • Staff ticket support system.
  • Player run item market.
  • Real time Online Chat.
  • Clan system with player run clans.
  • Gang system with four gangs.
  • Achievements
  • Customizable Template
PORTAL PAGE
Legacy Portal


Changes - Since Legacy

  • New Character Design system that changes hue and saturation to produce new designs.
  • Changed game update log system to increase transparency with changes in code. Internal version numbering (i.e. 'Legacy 1.4.1') became obsolete.
  • Warfare turn system removed. Replaced by focus system.
  • Overhauled achievement system.
  • Weekly casino tokens ranking added. New weekly top 10 "Most Tokens Earned" honor.
  • Hospitals rebuilt with new wasteland exposure removal options purchased with warfare points. Combat items previously purchased with those points no longer available from the warfare rewards shop.


Work in progress...


HOSTED BY

Fasthosts.PNG


KNOWN STAFF

Read about the people that help legacy run!

HCS Staff
Zorg
Hoofmaster
KitKat

Voluntary Helpers
Will (Lead Helper)
sumwish
Joseph
Matt
Vita

Voluntary Developers
Aldo
Bongo
Lynx
rollin340
Crater
Architect


SCREENSHOTS
Inventory
Attack System
Warfare System

TIME LINE
  • 2004 - ... no game ...
  • 2007 - Legacy
  • 2010 - Legacy (V2)