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https://wiki.legacy-game.net/index.php?action=history&feed=atom&title=Question_Hour_6 Question Hour 6 - Revision history 2025-12-05T09:43:54Z Revision history for this page on the wiki MediaWiki 1.23.5 https://wiki.legacy-game.net/index.php?title=Question_Hour_6&diff=16731&oldid=prev Simmeh at 12:43, 18 February 2011 2011-02-18T12:43:46Z <p></p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 12:43, 18 February 2011</td> </tr><tr><td colspan="2" class="diff-lineno">Line 2:</td> <td colspan="2" class="diff-lineno">Line 2:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''22nd March 2006'''&lt;br&gt;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''22nd March 2006'''&lt;br&gt;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''With : [[dk16]], Hostile, Voght, [[User:Deeg|Deeg]], [[User:Doddsyboi|Doddsyboi]] and [[Zorg]]'''&lt;br&gt;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''With : [[dk16]], Hostile, Voght, [[User:Deeg|Deeg]], [[User:Doddsyboi|Doddsyboi]] and [[Zorg]]'''&lt;br&gt;</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''[[Question_Hour_Logs|Other Question Hour Logs]]'''&lt;br&gt;</ins></div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>-----------------------------------</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>-----------------------------------</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:25:53 Zorg: Slight delay sorry</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:25:53 Zorg: Slight delay sorry</div></td></tr> </table> Simmeh https://wiki.legacy-game.net/index.php?title=Question_Hour_6&diff=16642&oldid=prev Simmeh at 13:21, 14 February 2011 2011-02-14T13:21:30Z <p></p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 13:21, 14 February 2011</td> </tr><tr><td colspan="2" class="diff-lineno">Line 150:</td> <td colspan="2" class="diff-lineno">Line 150:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:14:06 Zorg: Not sure what plans I have regarding it yet though.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:14:06 Zorg: Not sure what plans I have regarding it yet though.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:14:20 Zorg: Anyway...that is the first time question hour has lasted an hour :D</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:14:20 Zorg: Anyway...that is the first time question hour has lasted an hour :D</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Category:History]]</ins></div></td></tr> </table> Simmeh https://wiki.legacy-game.net/index.php?title=Question_Hour_6&diff=16610&oldid=prev Simmeh: moved Question Hour/6 to Question Hour 6 2011-02-14T12:41:41Z <p>moved <a href="/index.php?title=Question_Hour/6&amp;action=edit&amp;redlink=1" class="new" title="Question Hour/6 (page does not exist)">Question Hour/6</a> to <a href="/index.php?title=Question_Hour_6" title="Question Hour 6">Question Hour 6</a></p> <table class='diff diff-contentalign-left'> <tr style='vertical-align: top;'> <td colspan='1' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='1' style="background-color: white; color:black; text-align: center;">Revision as of 12:41, 14 February 2011</td> </tr><tr><td colspan='2' style='text-align: center;'><div class="mw-diff-empty">(No difference)</div> </td></tr></table> Simmeh https://wiki.legacy-game.net/index.php?title=Question_Hour_6&diff=16450&oldid=prev Altair at 00:31, 6 February 2011 2011-02-06T00:31:19Z <p></p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 00:31, 6 February 2011</td> </tr><tr><td colspan="2" class="diff-lineno">Line 32:</td> <td colspan="2" class="diff-lineno">Line 32:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; on now incase anything goes wrong with it. That will be completed hopefully in a week when I return from my holiday</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; on now incase anything goes wrong with it. That will be completed hopefully in a week when I return from my holiday</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:40:51 Zorg: After the attack system I want to take a breather from big updates, we have had &#160;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:40:51 Zorg: After the attack system I want to take a breather from big updates, we have had &#160;</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>&#160; subscriptions, avatars, revives ... a lot of changes recently and with them comes&#160; things that need fixing and fully testing before we add more stuff.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>&#160; subscriptions, avatars, revives ... a lot of changes recently and with them comes&#160; things that need fixing and fully</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline"> </ins>testing before we add more stuff.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:41:19 Zorg: I will probably take time out to add all those little features people want around the &#160;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:41:19 Zorg: I will probably take time out to add all those little features people want around the &#160;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; game, and maybe work on more outfits with dk as he is doing most of it alone at the moment.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; game, and maybe work on more outfits with dk as he is doing most of it alone at the moment.</div></td></tr> <tr><td colspan="2" class="diff-lineno">Line 69:</td> <td colspan="2" class="diff-lineno">Line 70:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:53:52 Zorg: Hmm...pretty much nothing, I plan to leave them as they are now. Sorry to those who do &#160;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:53:52 Zorg: Hmm...pretty much nothing, I plan to leave them as they are now. Sorry to those who do &#160;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; not like it but like item trade limits (which people didnt like) this is not an optional change.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; not like it but like item trade limits (which people didnt like) this is not an optional change.</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>&#160; 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border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:55:19 Zorg: I know some people dont like how their free revive gets pushed back if they revive to work, &#160;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 17:55:19 Zorg: I know some people dont like how their free revive gets pushed back if they revive to work, &#160;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; but sorry I wish we could keep the old way but even with the most&#160; powerful computer in the data center running our &#160;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; but sorry I wish we could keep the old way but even with the most&#160; powerful computer in the data center running our &#160;</div></td></tr> <tr><td colspan="2" class="diff-lineno">Line 141:</td> <td colspan="2" class="diff-lineno">Line 143:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:12:28 dk16: And the pain of getting only a small med.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:12:28 dk16: And the pain of getting only a small med.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:12:55 Zorg: pfft at least I made them guaranteed to drop -something-</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:12:55 Zorg: pfft at least I made them guaranteed to drop -something-</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:12:58 Voght: QUESTION: carpo: Will double EXP ever be reduced to just character kills? As in, no double experience on hunting kills?</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:12:58 Voght: QUESTION: carpo: Will double EXP ever be reduced to just character kills?</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline"> </ins>As in, no double experience on hunting kills?</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:13:28 Zorg: I'm not really happy with double exp as it stands, I don't mind rewarding players for voting but &#160;</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; 03/22/06 18:13:28 Zorg: I'm not really happy with double exp as it stands, I don't mind rewarding players for voting but &#160;</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; I don't like how some players are saving up and only actually playing the game during double exp times</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>&#160; I don't like how some players are saving up and only actually playing the game during double exp times</div></td></tr> </table> Altair https://wiki.legacy-game.net/index.php?title=Question_Hour_6&diff=16449&oldid=prev Altair: Created page with "'''Question Hour 6'''<br> '''22nd March 2006'''<br> '''With : dk16, Hostile, Voght, Deeg, Doddsyboi and Zorg'''<br> ---------------------..." 2011-02-06T00:30:44Z <p>Created page with &quot;&#039;&#039;&#039;Question Hour 6&#039;&#039;&#039;&lt;br&gt; &#039;&#039;&#039;22nd March 2006&#039;&#039;&#039;&lt;br&gt; &#039;&#039;&#039;With : <a href="/index.php?title=Dk16&amp;action=edit&amp;redlink=1" class="new" title="Dk16 (page does not exist)">dk16</a>, Hostile, Voght, <a href="/index.php?title=User:Deeg" title="User:Deeg">Deeg</a>, <a href="/index.php?title=User:Doddsyboi" title="User:Doddsyboi">Doddsyboi</a> and <a href="/index.php?title=Zorg" title="Zorg">Zorg</a>&#039;&#039;&#039;&lt;br&gt; ---------------------...&quot;</p> <p><b>New page</b></p><div>'''Question Hour 6'''&lt;br&gt;<br /> '''22nd March 2006'''&lt;br&gt;<br /> '''With : [[dk16]], Hostile, Voght, [[User:Deeg|Deeg]], [[User:Doddsyboi|Doddsyboi]] and [[Zorg]]'''&lt;br&gt;<br /> -----------------------------------<br /> 03/22/06 17:25:53 Zorg: Slight delay sorry<br /> 03/22/06 17:26:17 Deeg Logs in<br /> 03/22/06 17:26:25 Zorg: Hmm where is dk?<br /> 03/22/06 17:26:46 Deeg: dk is probably eating pizza<br /> 03/22/06 17:26:54 Zorg: ....mmm pizza<br /> 03/22/06 17:27:00 Deeg: its all he ever does, either that or have drunken nights with mspaint...<br /> 03/22/06 17:27:05 Zorg: wow an all time most in online chat record :)<br /> 03/22/06 17:31:03 Zorg: Voght is running question hour then<br /> 03/22/06 17:33:39 Zorg: Ok then lets begin<br /> 03/22/06 17:33:54 Voght: QUESTION: begg4merrc: What kind of new stuff are you bringing into G2?<br /> 03/22/06 17:35:13 Zorg: Hmm, the avatar system is pretty much complete now as is the subscription system.<br /> Future plans are mostly public knowledge, we plan on changing the attack system to a 1 attack at a time process... <br /> hopefully we can then work on making it more interactive as in choosing you actions at each stage of the fight. Then later on <br /> this year we have the whole Gang system...<br /> 03/22/06 17:35:32 Zorg: that has been discussed in the Elders forum. That will split the game in to 4 gangs, and change<br /> the current gang system in to more of a clan system.<br /> 03/22/06 17:36:02 Zorg: With that hopefully we can work on Gang Warfare, Buildings, Territory, Outfits and the built<br /> in Political system it will bring.<br /> 03/22/06 17:37:06 Voght: QUESTION: Joey: Hey, why can't I go in the online chat while working?<br /> 03/22/06 17:37:36 Zorg: We resolved that problem a while ago, it should no longer &quot;log you out&quot; or create error<br /> messages if you click the Chat Now button while working<br /> 03/22/06 17:38:20 Voght: QUESTION: Andrew: When will staff apps be open again?<br /> 03/22/06 17:38:53 Zorg: That is really up to jkjace, I haven't told him to get more staff yet although I do know we have a couple <br /> of positions that will need filling if we keep getting more players.<br /> 03/22/06 17:39:07 Zorg: Some of the jobs are building up a lot of work due to the higher player count we currently have<br /> 03/22/06 17:39:50 Voght: QUESTION: jammer: Are there going to be any more updates?<br /> 03/22/06 17:40:21 Zorg: Like I said we have plans for the future, the attack system I really cant work <br /> on now incase anything goes wrong with it. That will be completed hopefully in a week when I return from my holiday<br /> 03/22/06 17:40:51 Zorg: After the attack system I want to take a breather from big updates, we have had <br /> subscriptions, avatars, revives ... a lot of changes recently and with them comes things that need fixing and fully testing before we add more stuff.<br /> 03/22/06 17:41:19 Zorg: I will probably take time out to add all those little features people want around the <br /> game, and maybe work on more outfits with dk as he is doing most of it alone at the moment.<br /> 03/22/06 17:42:12 Voght: QUESTION: UriahB7: When are we going to see bigger and better weapons?<br /> 03/22/06 17:42:36 Zorg: The avatar items mentioned in the Avatar guide in the library really are the cap as far as items go.<br /> 03/22/06 17:42:57 Zorg: They give godlike level 80 stats, we have no plans to go above that. They are -really- expensive though.<br /> 03/22/06 17:43:28 Zorg: We do plan to fill in the gaps both with hunting and items, between level 50 and 80 and <br /> we want to add some higher level shop items as they have been requested by players.<br /> 03/22/06 17:43:52 Zorg: Maybe take shop items up to 50 and hunting items up to 70...just a rough estimate<br /> 03/22/06 17:44:34 dk16_away changes name to dk16<br /> 03/22/06 17:44:42 Zorg: Welcome back ;)<br /> 03/22/06 17:44:45 dk16: Heh.<br /> 03/22/06 17:45:15 Voght: QUESTION: gbunit: Will we get some better shoes? E.g. Nike trainers or Footy ones<br /> 03/22/06 17:45:24 Deeg: Even i'm afraid to talk when zorgs doing question hour :P<br /> 03/22/06 17:45:37 dk16: Yes, when I get time to make them.<br /> 03/22/06 17:45:46 Zorg: Didn't you add some trainers already? :/<br /> 03/22/06 17:45:52 dk16: Not yet.<br /> 03/22/06 17:48:42 Voght: QUESTION: fragger222: When is the estimated time the Avatar system will be done?<br /> 03/22/06 17:48:59 Zorg: It is already completed, people just have to get to level 80 to see any of it.<br /> 03/22/06 17:49:17 Zorg: Once you hit level 80 various places open up around the game that are avatar/staff only.<br /> 03/22/06 17:51:11 Voght: QUESTION: uglymug: Are we still going to get more clothes for level 10?<br /> 03/22/06 17:51:19 Zorg points to dk<br /> 03/22/06 17:51:28 dk16: Yep.<br /> 03/22/06 17:51:35 Zorg: Horray for detailed answers<br /> 03/22/06 17:51:49 dk16: I'll always be adding more outfits.<br /> 03/22/06 17:52:07 Zorg: Until I fire you and replace you with the monkey I have been training :D<br /> 03/22/06 17:52:15 Deeg: me ?<br /> 03/22/06 17:52:15 Voght: Koko<br /> 03/22/06 17:52:23 Zorg: He is coming along well, I already got him good enough to do Voghts job! :)<br /> 03/22/06 17:52:23 dk16: :(<br /> 03/22/06 17:52:30 Voght: :(<br /> 03/22/06 17:52:36 Doddsyboi: Ah mine will be next :( lol<br /> 03/22/06 17:52:45 Deeg: nobodys idiot enough to do my job.<br /> 03/22/06 17:52:56 Voght: Okay okay enough talking.<br /> 03/22/06 17:53:20 Voght: QUESTION: PIMPin3993: What are you going to be doing about the revives?<br /> 03/22/06 17:53:52 Zorg: Hmm...pretty much nothing, I plan to leave them as they are now. Sorry to those who do <br /> not like it but like item trade limits (which people didnt like) this is not an optional change.<br /> 03/22/06 17:54:34 Zorg: It is the only fair way I can see of doing it, it keeps innactive people reviving without huge lag that kills my database.<br /> 03/22/06 17:55:19 Zorg: I know some people dont like how their free revive gets pushed back if they revive to work, <br /> but sorry I wish we could keep the old way but even with the most powerful computer in the data center running our <br /> database it just isn't possible.<br /> 03/22/06 17:55:35 Deeg: When the number of accounts increase, the number revived at one time will too,<br /> so there should be more people to kill at one time.<br /> 03/22/06 17:55:40 Zorg: ...and lets face it even if it didn't get pushed back you're going to get killed shortly after your free revive anyway.<br /> 03/22/06 17:55:45 Doddsyboi: Plus if i can add it's now fair to players who are either working or sleeping at the old revive times.<br /> 03/22/06 17:56:10 Deeg: and.. no more 5pm lag :D<br /> 03/22/06 17:56:27 Doddsyboi: No more 4:45am alarm clock ;)<br /> 03/22/06 17:57:22 Voght: QUESTION: skoorb: When you raise your mining experience does it lower the 10% injury chance?<br /> 03/22/06 17:57:35 dk16: Nope.<br /> 03/22/06 17:57:57 Zorg: Yeah mining is kind of dangerous, more about luck than skill ;)<br /> 03/22/06 17:59:07 Voght: QUESTION: Merciless: Do you have any plans to make gangs more involved? Such as adding an<br /> armory, or even gang wars? Just something besides loans and forums?<br /> 03/22/06 17:59:45 Zorg: Yes, but with the current gang system and all its gangs it would be quite complicated.<br /> 03/22/06 18:00:08 Zorg: I would rather leave the big gang changes until after we have a 4 Gang system which I spoke about earlier<br /> 03/22/06 18:00:46 Voght: QUESTION: DukeNC: Where do you see Gangsterz2 going in the future?<br /> 03/22/06 18:01:08 Zorg: To Hawaii! Once I raise enough money I am moving to Hawaii and selling G2 on ebay :P<br /> 03/22/06 18:01:26 Deeg: i hope a russian buys it...<br /> 03/22/06 18:01:31 Voght: CLG?<br /> 03/22/06 18:01:43 Deeg: he's swedish. didn't he tell you ANYTHING?<br /> 03/22/06 18:01:44 dk16: I get a share, right?<br /> 03/22/06 18:01:52 Zorg: Nah, I am just finishing off all the level stuff first...attacking, the avatar level cap, and filling it in<br /> with items and hunting. Then I will be working on the big Gang related systems.<br /> 03/22/06 18:01:52 Doddsyboi: lol i was about to say he's not russian,<br /> 03/22/06 18:02:12 Voght: But his mother is a communist... okay we're done.<br /> 03/22/06 18:02:29 Deeg: She's also a cannibal, but we won't get into that :P.<br /> 03/22/06 18:02:35 Zorg: By the time the first Avatar gets to 80, gets all the avatar items and trains all their abilities there<br /> should be a whole new gang system to entertain them.<br /> 03/22/06 18:03:43 Voght: QUESTION: chipmoney: Are there going to be any new clothes coming?<br /> 03/22/06 18:03:51 dk16: Once again... yep.<br /> 03/22/06 18:04:14 Deeg: When are you putting my hair extensions in, dk ?<br /> 03/22/06 18:04:22 dk16: Uhhh...<br /> 03/22/06 18:04:27 dk16: Next question :P<br /> 03/22/06 18:04:43 dk16: I have a lot to do, give me some time.<br /> 03/22/06 18:04:47 Voght: QUESTION: jolly: With the Subscriptions, have you taken into account Monopolising? What I mean is<br /> that somebody could buy all the market out, and sell them all for their price, I want to know if you would tackle this.<br /> 03/22/06 18:05:17 Zorg: the subscription time market is self supporting...people wont buy time if it is <br /> too expensive, and they will buy it all if it is too cheap.<br /> 03/22/06 18:05:27 dk16: No one has enough money to buy it all out.<br /> 03/22/06 18:05:42 Zorg: To me it makes no differance, the amount I make a week...how fast subscription time I sell is used up. <br /> Is based purley on how many people are subscribed.<br /> 03/22/06 18:06:09 Zorg: But it is basic economics, the market will support itself and the price...will be <br /> based purley on how much people are willing to pay.<br /> 03/22/06 18:07:34 Voght: QUESTION: neo: In Oliver Twist what is the name of the lady who looks after him?<br /> 03/22/06 18:07:52 dk16: ...wtf?<br /> 03/22/06 18:07:58 Zorg shrugs<br /> 03/22/06 18:08:08 Zorg: It was posted in my questions lol<br /> 03/22/06 18:08:31 Doddsyboi: *Get's his legenadary sword out -+=====*<br /> 03/22/06 18:08:47 Voght: QUESTION: Deeg: When will staff get paid?<br /> 03/22/06 18:08:53 Doddsyboi: LOL!<br /> 03/22/06 18:08:54 Zorg mutters<br /> 03/22/06 18:08:58 dk16: Good question!!<br /> 03/22/06 18:09:02 Hostile: Very nice :)<br /> 03/22/06 18:09:04 Doddsyboi: Yeah i agree ;)<br /> 03/22/06 18:09:08 Voght: What? Everyone else doesn't get paid?<br /> 03/22/06 18:09:10 Voght: Just me?<br /> 03/22/06 18:09:23 Zorg: Well technically all staff have access to subscriber only parts of the game, hence I am paying you $1 a week!<br /> 03/22/06 18:09:29 Hostile: :D<br /> 03/22/06 18:09:30 Doddsyboi: Get those strike boards out Deeg ;)<br /> 03/22/06 18:09:30 Deeg: whoohoo!<br /> 03/22/06 18:09:33 Doddsyboi: =)<br /> 03/22/06 18:09:47 Deeg: well... doddsy dosent :P<br /> 03/22/06 18:10:03 Deeg: him and his 5 years worth of subscription<br /> 03/22/06 18:10:05 Zorg: Pfft, you can all be replaced...just need to buy more monkies<br /> 03/22/06 18:10:15 Voght: Like Koko? It's Koko... the monkey.<br /> 03/22/06 18:10:40 Doddsyboi: lmao deeg, yeah my stock piles of weeks slowly seem to be ending up with the players ;)<br /> 03/22/06 18:11:08 Voght: QUESTION: witchbain: Do special NPCs cost to hunt?<br /> 03/22/06 18:11:49 Zorg: Only turns<br /> 03/22/06 18:12:28 dk16: And the pain of getting only a small med.<br /> 03/22/06 18:12:55 Zorg: pfft at least I made them guaranteed to drop -something-<br /> 03/22/06 18:12:58 Voght: QUESTION: carpo: Will double EXP ever be reduced to just character kills? As in, no double experience on hunting kills?<br /> 03/22/06 18:13:28 Zorg: I'm not really happy with double exp as it stands, I don't mind rewarding players for voting but <br /> I don't like how some players are saving up and only actually playing the game during double exp times<br /> 03/22/06 18:13:42 Zorg: That just isn't how the game was designed to be played<br /> 03/22/06 18:14:06 Zorg: Not sure what plans I have regarding it yet though.<br /> 03/22/06 18:14:20 Zorg: Anyway...that is the first time question hour has lasted an hour :D</div> Altair