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==Round 35==
 
==Round 35==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Jan - Mar 2017
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jan - Mar 2017
 
[[Image:Mapcond.gif|Blank Map|100px]][[Image:Mapcond_build.gif|Buildable View West Bridge|100px]]
 
[[Image:Mapcond.gif|Blank Map|100px]][[Image:Mapcond_build.gif|Buildable View West Bridge|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|7,8
+
|style="background:#222222; border:1px solid black;" width="10%"|7,8
|width="10%"|[[Image:Grounding.gif|link=Wasteland#station|Grounding Station]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Grounding.gif|link=Wasteland#station|Grounding Station]]
|width="10%"|8,8
+
|style="background:#222222; border:1px solid black;" width="10%"|8,8
|width="35%" style="text-align:left;" rowspan="4"|This map was created as a test run of sorts for new mechanics in the Wasteland.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map was created as a test run of sorts for new mechanics in the Wasteland.
 
Various coordinates would open and close randomly. Not only that, but the gang who received the lowest amount of points the previous hour would automatically gain control of the Grounding Station, allowing the gang to open or close various points of their choosing.
 
Various coordinates would open and close randomly. Not only that, but the gang who received the lowest amount of points the previous hour would automatically gain control of the Grounding Station, allowing the gang to open or close various points of their choosing.
  
 
51 of the 255 squares are inaccessible, 3 of which change due to bridge.
 
51 of the 255 squares are inaccessible, 3 of which change due to bridge.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|9,8
+
|style="background:#222222; border:1px solid black;" width="10%"|9,8
|width="20%" colspan="2" rowspan="3"|
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2" rowspan="3"|
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|8,9
+
|style="background:#222222; border:1px solid black;" width="10%"|8,9
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|8,7
+
|style="background:#222222; border:1px solid black;" width="10%"|8,7
 
|}
 
|}
  
 
==Round 36==
 
==Round 36==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Apr - Jun 2017
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Apr - Jun 2017
 
<!--Maps go here-->
 
<!--Maps go here-->
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|??,??
+
|style="background:#222222; border:1px solid black;" width="10%"|??,??
|width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
|width="10%"|2,2
+
|style="background:#222222; border:1px solid black;" width="10%"|2,2
|width="35%" style="text-align:left;" rowspan="4"|Coordinates that within an area with the corners of XX,XX, XX,XX, XX,XX and XX,XX Would rotate clockwise every 5 days, with all territory and Buildings within the area moving as well. HQ movement was disabled for this Map.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|Coordinates that within an area with the corners of XX,XX, XX,XX, XX,XX and XX,XX Would rotate clockwise every 5 days, with all territory and Buildings within the area moving as well. HQ movement was disabled for this Map.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|??,??
+
|style="background:#222222; border:1px solid black;" width="10%"|??,??
|width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Disruptor.gif|link=Wasteland#disruptor|Phase Disruptor]]
|width="10%"|2,14
+
|style="background:#222222; border:1px solid black;" width="10%"|2,14
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|??,??
+
|style="background:#222222; border:1px solid black;" width="10%"|??,??
|width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Radiation_cannon_wls.gif|link=Wasteland#radcannon|Radiation Cannon]]
|width="10%"|14,2
+
|style="background:#222222; border:1px solid black;" width="10%"|14,2
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|??,??
+
|style="background:#222222; border:1px solid black;" width="10%"|??,??
|width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
|width="10%"|14,14
+
|style="background:#222222; border:1px solid black;" width="10%"|14,14
 
|}
 
|}
  
 
==Round 37==
 
==Round 37==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Jul - Sep 2017
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Jul - Sep 2017
 
[[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]]
 
[[Image:Map3_blank.PNG|Blank Map|100px]][[Image:Map3.PNG|Buildable View Unfrozen|100px]]
 
[[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG‎|Radar Jammed Map|100px]]
 
[[Image:Map3_2.PNG|Buildable View Frozen|100px]][[Image:Map3_Jammed.PNG‎|Radar Jammed Map|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|12,14
+
|style="background:#222222; border:1px solid black;" width="10%"|12,14
|width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Prototype.gif|link=Wasteland#ERS|Prototype ERS]]
|width="10%"|8,1
+
|style="background:#222222; border:1px solid black;" width="10%"|8,1
|width="35%" style="text-align:left;" rowspan="4"|This map is the same as featured in round 3.
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This map is the same as featured in round 3.
 
It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.
 
It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|10,14
+
|style="background:#222222; border:1px solid black;" width="10%"|10,14
|width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Gap_snow.gif|link=Wasteland#jammer|Radio Jammer]]
|width="10%"|2,8
+
|style="background:#222222; border:1px solid black;" width="10%"|2,8
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|8,14
+
|style="background:#222222; border:1px solid black;" width="10%"|8,14
|width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Artifact.gif|link=Wasteland#AA|Alien Artifact]]
|width="10%"|15,8
+
|style="background:#222222; border:1px solid black;" width="10%"|15,8
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|6,14
+
|style="background:#222222; border:1px solid black;" width="10%"|6,14
|width="20%" colspan="2"|
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2"|
 
|}
 
|}
  
 
==Round 38==
 
==Round 38==
{|width="100%" border=1 cellpadding=5 style="border-collapse:collapse; text-align:center;"
+
{|width="100%" cellpadding=5 style="border-collapse:collapse; text-align:center;"
 
|-
 
|-
! Date/Map
+
!style="background:#111111; border:1px solid black;"| Date/Map
!colspan="2"|Starting Positions
+
!style="background:#111111; border:1px solid black;" colspan="2"|Starting Positions
!colspan="2"|Objectives!!Notes
+
!style="background:#111111; border:1px solid black;" colspan="2"|Objectives
 +
!style="background:#111111; border:1px solid black;"|Notes
 
|-
 
|-
|width="25%" rowspan="4"|Oct - Dec 2017
+
|style="background:#222222; border:1px solid black;" width="25%" rowspan="4"|Oct - Dec 2017
<!--Maps go here-->
+
[[Image:Map4_blank.PNG|Blank Map|100px]][[Image:Map4.PNG|Buildable View|100px]]
|width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:DFLogoTransparent.gif|link=Dark_Flame|Dark Flame|50px]]
|width="10%"|<!--Coordinates of DF HQ-->
+
|style="background:#222222; border:1px solid black;" width="10%"|4,12
|width="10%"|<!--Linked image for 1st Objective-->
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Hospital.gif|link=Wasteland#hospital|Hospital]]
|width="10%"|<!--Coordinates of 1st Objective-->
+
|style="background:#222222; border:1px solid black;" width="10%"|8,8
|width="35%" style="text-align:left;" rowspan="4"|<!--Notes on the WL Map-->
+
|style="background:#222222; border:1px solid black; text-align:left;" width="35%" rowspan="4"|This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center.
 +
56 squares are inaccessible due to obstacles.
 
|-
 
|-
|width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:BoD_Transparent.png|link=Blade_of_Dawn|Blade of Dawn|50px]]
|width="10%"|<!--Coordinates of BoD HQ-->
+
|style="background:#222222; border:1px solid black;" width="10%"|12,12
|width="10%"|<!--Linked image for 2nd Objective-->
+
|style="background:#222222; border:1px solid black;" width="20%" colspan="2" rowspan="3"|
|width="10%"|<!--Coordinates of 2nd Objective-->
+
 
|-
 
|-
|width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:Outcasts_Transparent.gif|link=Outcasts|Outcasts|50px]]
|width="10%"|<!--Coordinates of OC HQ-->
+
|style="background:#222222; border:1px solid black;" width="10%"|4,4
|width="10%"|<!--Linked image for 3rd Objective-->
+
|width="10%"|<!--Coordinates of 3rd Objective-->
+
 
|-
 
|-
|width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
+
|style="background:#222222; border:1px solid black;" width="10%"|[[Image:TCLogoTransparent.gif|link=The_Chapter|The Chapter|50px]]
|width="10%"|<!--Coordinates of TC HQ-->
+
|style="background:#222222; border:1px solid black;" width="10%"|12,4
|width="10%"|<!--Linked image for 4th Objective-->
+
|width="10%"|<!--Coordinates of 4th Objective-->
+
 
|}
 
|}
 +
 +
==Results==
 +
{{WLResults
 +
|JanFirstPlaceGang=OC
 +
|JanSecondPlaceGang=TC
 +
|JanThirdPlaceGang=BoD
 +
|JanFourthPlaceGang=DF
 +
 +
|JanFirstPlaceScore=1,251,490
 +
|JanSecondPlaceScore=864,110
 +
|JanThirdPlaceScore=678,160
 +
|JanFourthPlaceScore=483,000
 +
 +
|AprFirstPlaceGang=OC
 +
|AprSecondPlaceGang=DF
 +
|AprThirdPlaceGang=TC
 +
|AprFourthPlaceGang=BoD
 +
 +
|AprFirstPlaceScore=2,746,090
 +
|AprSecondPlaceScore=621,150
 +
|AprThirdPlaceScore=620,890
 +
|AprFourthPlaceScore=554,860
 +
 +
|JulFirstPlaceGang=OC
 +
|JulSecondPlaceGang=TC
 +
|JulThirdPlaceGang=DF
 +
|JulFourthPlaceGang=BoD
 +
 +
|JulFirstPlaceScore=2,964,760
 +
|JulSecondPlaceScore=966,830
 +
|JulThirdPlaceScore=908,850
 +
|JulFourthPlaceScore=402,270
 +
 +
|OctFirstPlaceGang=BoD
 +
|OctSecondPlaceGang=OC
 +
|OctThirdPlaceGang=DF
 +
|OctFourthPlaceGang=TC
 +
 +
|OctFirstPlaceScore=1,685,000
 +
|OctSecondPlaceScore=945,150
 +
|OctThirdPlaceScore=726,020
 +
|OctFourthPlaceScore=707,540
 +
|}}
 +
 +
[[Category:Community]]
 +
[[Category:History]]

Revision as of 10:54, 14 August 2018

Gang Warfare Screenshot Why More Info Past Cycles
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun. Much more info in the "gang codex" book, in your gang library. 2008 2009 2010 2011
2012 2013 2014 2015
2016 2017 2018 2019
2020 2021 2022 2023
What Other Pages 2024
A feature of Legacy. Overview Points / Scoring Past Rounds


Round 35

Date/Map Starting Positions Objectives Notes
Jan - Mar 2017

Blank MapBuildable View West Bridge

Dark Flame 7,8 Grounding Station 8,8 This map was created as a test run of sorts for new mechanics in the Wasteland.

Various coordinates would open and close randomly. Not only that, but the gang who received the lowest amount of points the previous hour would automatically gain control of the Grounding Station, allowing the gang to open or close various points of their choosing.

51 of the 255 squares are inaccessible, 3 of which change due to bridge.

Blade of Dawn 9,8
Outcasts 8,9
The Chapter 8,7

Round 36

Date/Map Starting Positions Objectives Notes
Apr - Jun 2017 Dark Flame ??,?? Hospital 2,2 Coordinates that within an area with the corners of XX,XX, XX,XX, XX,XX and XX,XX Would rotate clockwise every 5 days, with all territory and Buildings within the area moving as well. HQ movement was disabled for this Map.
Blade of Dawn ??,?? Phase Disruptor 2,14
Outcasts ??,?? Radiation Cannon 14,2
The Chapter ??,?? Prototype ERS 14,14

Round 37

Date/Map Starting Positions Objectives Notes
Jul - Sep 2017

Blank MapBuildable View Unfrozen Buildable View FrozenRadar Jammed Map

Dark Flame 12,14 Prototype ERS 8,1 This map is the same as featured in round 3.

It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.

Blade of Dawn 10,14 Radio Jammer 2,8
Outcasts 8,14 Alien Artifact 15,8
The Chapter 6,14

Round 38

Date/Map Starting Positions Objectives Notes
Oct - Dec 2017

Blank MapBuildable View

Dark Flame 4,12 Hospital 8,8 This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center.

56 squares are inaccessible due to obstacles.

Blade of Dawn 12,12
Outcasts 4,4
The Chapter 12,4

Results

Jan - Mar Apr - Jun Jul - Sept Oct - Dec
Gang Score Gang Score Gang Score Gang Score
Outcasts 1,251,490 Points Outcasts 2,746,090 Points Outcasts 2,964,760 Points Blade of Dawn 1,685,000 Points
The Chapter 864,110 Points Dark Flame 621,150 Points The Chapter 966,830 Points Outcasts 945,150 Points
Blade of Dawn 678,160 Points The Chapter 620,890 Points Dark Flame 908,850 Points Dark Flame 726,020 Points
Dark Flame 483,000 Points Blade of Dawn 554,860 Points Blade of Dawn 402,270 Points The Chapter 707,540 Points