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Wasteland Cycle 2010

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Gang Warfare Screenshot

What:
A feature of Legacy.

Why:
To create a more realistic gangster feel; has been suggested several times in the past, as a way to make gang membership more meaningful. Also it is lots of fun.

More Info:
Much more info in the "gang codex" book, in your gang library.

Other Pages:
Wasteland        Rewards

Past Cycles:
2008 - 2009 - 2010 - 2011 - 2012 - 2013 - 2014 - 2015 - 2016



Round 7

Date/Map Starting Positions Objectives Notes
Jan - Mar 2010

Blank MapBuildable View Unfrozen Buildable View FrozenRadar Jammed Map

Dark Flame 8,14 Prototype ERS 8,1 This map is the same as featured in round 3.

It has 52 of the 255 squares inaccessible when unfrozen, and 28 of the 255 squares inaccessible when frozen.

Blade of Dawn 12,14 Radio Jammer 2,8
Outcasts 6,14 Alien Artifact 15,8
The Chapter 10,14

Round 8

Date/Map Starting Positions Objectives Notes
Apr - Jun 2010

Blank MapBuildable View

Dark Flame 4,4 Hospital 8,8 This is an "equal opportunity" map where the gang HQ buildings remain in a fixed position, each surrounded by an equal number of buildable squares and having a clear path to one objective in the center.

56 squares are inaccessible due to obstacles.

Blade of Dawn 4,12
Outcasts 12,4
The Chapter 12,12

Round 9

Date/Map Starting Positions Objectives Notes
Jul - Sep 2010

Blank MapBuildable View

Dark Flame 2,14 Hospital 4,9 This map is similar to the original Wasteland map, with one new feature: a bridge connecting the two islands at the top.

48 squares are inaccessible due to obstacles.

Blade of Dawn 15,14 Alien Artifact 8,12
Outcasts 7,14 Warfare Shop 9,8
The Chapter 11,14

Round 10

Date/Map Starting Positions Objectives Notes
Oct - Dec 2010

Blank MapBuildable View

Dark Flame 10,6 Prototype ERS 8,15 This map is exactly the same as the one used in round 2.

It still has 35 of the 255 squares inaccessible, due to obstacles.

Blade of Dawn 7,6 Hospital 1,8
Outcasts 10,9 Warfare Shop 15,8
The Chapter 7,9 Neutral Square 14,1