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Difference between revisions of "Job Center"

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'''Summary:''' It takes 400,000 turns (83.3 days, without voting) to get to the maximum level and you receive 34,600c getting there (not taking revive costs into account).  Leaving you with an average of 0.0865c per turn to max out this profession.
 
'''Summary:''' It takes 400,000 turns (83.3 days, without voting) to get to the maximum level and you receive 34,600c getting there (not taking revive costs into account).  Leaving you with an average of 0.0865c per turn to max out this profession.
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= Hacking =
 
= Hacking =

Revision as of 10:44, 12 March 2009

Image of the Job Center


The Job Center is the primary way to earn credits. There are three jobs, each with advantages and disadvantages. Mining gives the most credits once maxed, but takes the most time to rank up. Post Office levels up the most quickly, and Hacking is the only job you can do while injured.

While working, players cannot use turns or leave the hive. This includes entering the Wasteland and attacking NPCs or players.

In each job, players will start out earning very little money. Working at the same type of job repeatedly will increase the player's job rank, which determines the number of credits earned.

Mining

Below the hive is a large mining organization owned by X-Corp, they employ anyone for temporary positions mining and you are paid for the work you do. Each working job costs 500 turns and takes 1 minute realtime, a max of 5 working jobs in a row. Each job carries a 10% risk of injury, and pays 10-60 credits depending on experience.

Cost:
500 turns per job

Maximum jobs in a row:
5

Status to do job:
Healthy

Injury risk:
10% per job

Time per job:
1 minute

Pay:
10-60c per job


Below the hive is a large mining organization owned by X-Corp, they employ anyone for temporary positions mining and you are paid for the work you do. Each working job costs 500 turns and takes 1 minute realtime, a max of 5 working jobs in a row. Each job carries a 10% risk of injury, and pays 10-60 credits depending on experience.

You must be alive to mine, and unlike the other jobs there is a chance of being injured.

Mining Rank Chart
Jobs Completed Rank Name Payment Per Job Credits Per Turn Turns This Rank Credits This Rank
0-50 Slave 10c .02c 25,000 500c
51-125 Laborer 20c .04c 37,500 1,500c
126-250 Worker 30c .06c 62,500 3,750c
251-500 Tunneler 40c .08c 125,000 10,000c
501-800 Driller 45c .09c 150,000 14,000c
801-1300 Machine Worker 50c .10c 250,000 25,000c
1301-1800 Machine Engineer 55c .11c 250,000 27,500c
1801-2000 Explosive Expert 58c .116c 100,000 11,600c
2000+ Foreman 60c .12c N/A N/A

Summary: It takes 1,000,000 turns (208.3 days, without voting) to get to the maximum level and you receive 93,850c getting there (not taking revive costs into account). Leaving you with an average of 0.0934c per turn to max out this profession.






Post Office

Everyone uses the post office, people are hired as temporary workers to deliver mail when they can. Each working job costs 200 turns and 1 minute, a max of 4 working jobs in a row. Each job is risk free, and pays 8-23 credits depending on experience.

Cost:
200 turns per job

Maximum jobs in a row:
4

Status to do job:
Healthy

Injury risk:
None

Time per job:
1 minute

Pay:
8-23c per job


You must be alive to work at the Post Office, but it takes minimal time to work and has a 0% chance of injury.

Post Office Rank Chart
Jobs Completed Rank Name Payment Per Job Credits Per Turn Turns This Rank Credits This Rank
0-50 Cleaner 8c .04c 10,000 400c
51-125 Help Desk 10c .05c 15,000 750c
126-250 Mail Sorter 12c .06c 25,000 1,500c
251-500 Postman 15c .075c 50,000 3,750c
501-800 Deliver Driver 16c .08c 60,000 4,800c
801-1300 Training Officer 18c .09c 100,000 9,000c
1301-1800 Supervisor 20c .10c 100,000 10,000c
1801-2000 Team Coordinator 22c .11c 40,000 4,400c
2000+ Sector Manager 23c .115c N/A N/A

Summary: It takes 400,000 turns (83.3 days, without voting) to get to the maximum level and you receive 34,600c getting there (not taking revive costs into account). Leaving you with an average of 0.0865c per turn to max out this profession.



Hacking

X-Corp is the number one business in the Hive. This is because they destroy competition by hacking and stealing. They hire people to do jobs hacking for them, each working job costs 300 turns and takes 1 minute 30 seconds. A max of 5 working jobs in a row. Each job pays 10-30 credits depending on experience.

Cost:
300 turns per job

Maximum jobs in a row:
5

Status to do job:
Injured or Healthy

Injury risk:
None

Time per job:
1 minute 30 seconds


With Hacking, you can be injured and still work, unlike the Post Office or Mining.

Hacking Rank Chart</b>
Jobs Completed Rank Name Payment Per Job Credits Per Turn Turns This Rank Credits This Rank
0-50 AOL User 10c 0.033c 15,000 500c
51-125 Coffee Boy 12c 0.040c 22,500 900c
126-250 Receptionist 15c 0.050c 37,500 1,875c
251-500 Trainee 20c 0.067c 75,000 5,000c
501-800 Script Kiddie 22c 0.073c 90,000 6,600c
801-1300 Phreaker 24c 0.080c 150,000 12,000c
1301-1800 Cracker 26c 0.087c 150,000 13,000c
1801-2000 Hacker 28c 0.093c 60,000 5,600c
2000+ Master Hacker 30c 0.100c N/A N/A

Summary: It takes 600,000 turns (125 days, without voting) to get to the maximum level and you receive 45,475c getting there. Leaving you with an average of 0.0758c per turn to max out this profession.